nssw:register_mob("nssw:enderduck", "Enderduck", {
    type = "monster",
    hp_max = 28,
    hp_min = 18,
    collisionbox = {-0.28, 0.00, -0.28, 0.28, 1.8, 0.28},
    visual = "mesh",
    mesh = "enderduck.x",
    textures = {{"enderduck.png"}},
    visual_size = {x=2, y=2},
    makes_footstep_sound = true,
    view_range = 25,
    walk_velocity = 3,
    fear_height = 4,
    run_velocity = 3.9,
    rotate = 270,
      sounds = {
        random = "duck",
    },
    damage = 5,
    reach = 2,
    jump = true,
    drops = {
        {name = "nssw:life_energy",
        chance = 1,
        min = 1,
        max = 2},
        {name = "nssw:duck_legs",
        chance = 1,
        min = 1,
        max = 2},
        {name = "nssw:black_duck_feather",
        chance = 3,
        min = 1,
        max = 4,},
        {name = "nssw:duck_beak",
        chance = 5,
        min = 1,
        max = 1,},
    },
    armor = 80,
    drawtype = "front",
    water_damage = 1,
    floats=1,
    lava_damage = 5,
    light_damage = 0,
    group_attack=true,
    attack_animals=true,
    knock_back=4,
    blood_texture="nssw_blood.png",
    jump_height=12,
    stepheight=2.1,
    on_rightclick = nil,
    attack_type = "dogfight",
    animation = {
        speed_normal = 15,
        speed_run = 30,
        stand_start = 1,
        stand_end = 40,
        walk_start = 100,
        walk_end = 130,
        run_start = 100,
        run_end = 130,
        punch_start = 60,
        punch_end = 90,
    },
})
